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Changelog

Everything that changed in Alyph, dated and in plain English. Everything that changed how the product works is here.

Newest first · Last updated August 8, 2026

August 2026

Aug 6

Image options stay visible

  • Image generation options are now always on screen instead of hiding behind a hover.
  • Removed the minimap loading skeleton — one less thing between you and the board.
Aug 5

Faces on cards

  • In multiplayer, collaborators' faces now appear directly on the cards they've created.
Aug 4

Sharing and multiplayer, v2

  • Sharing rebuilt end to end: stricter permissions, stronger typing, better performance.
  • New shared-boards view — large shared canvases load without stutter.
  • Fixed folder handling for binary files.
  • Login no longer flashes a loading state on the way in.
  • Smoother multiplayer cursors, tighter billing UX.
Aug 3

The action bar, rebuilt

  • Cleaner layout, faster load, and the system prompt moved in from settings.
  • The model catalog is cached now. Switching models no longer refetches.
  • Better folder modal and import handling.
  • Fixed: new boards sometimes failed to load.
  • Fixed: demo login.
Aug 2

Sharing, first version

  • Boards can be opened by more than one person. I wanted to ship this a month ago, but the code was too messy. Now it works.
  • Cards use significantly less data, model updates are batched, and a wake-up debounce bug is gone.
Aug 1

Image generation

  • Generate images, next to the text that briefed them. This included a model catalog rework.
  • Folder uploads, v1: drop a whole folder into the conversation (neat: it respects your .gitignore).
  • Much better file parsing — including git patches and Claude-style XML patches.
  • Cleanup: tiny preview thumbnails finally moved out of the database; the file library is faster for it.

July 2026

Jul 31

A real model picker

  • Search, labels, and favorites across all 300+ models. This was in internal testing for a while, but now it’s public.
  • Model data lazy-loads; the app starts faster.
  • Sensible default models out of the box.
  • Also removed some AI-generated slop from the codebase. Standards apply to Alyph too.
Jul 30

Search, welcome credit, board files

  • New accounts get a welcome screen and $5 of credit.
  • Search across your boards. (It's not perfect yet, but it works, somehow.)
  • Files now belong to boards, upload concurrently, and no longer disappear mid-upload.
  • Better folder modal; folder renaming works.
Jul 15

Edit code blocks in place

  • Code blocks are now editable, this means easier pulling up of answers given down the line.
  • The action bar shrinks now when idle.
  • Cards now sort by age, not by branch count.
  • Polish: clipped dropdowns, the 'generating response' state, send-button wording.
Jul 14

Multi-file upload and drag-and-drop

  • Upload several files at once, or drop them straight onto the action bar.
  • Billing: pending charges are now visible, auto top-up is clearer, recommended amounts are saner, and the activity feed is quieter.

May 2026

May 15

Security hardening

  • Database security tightened across the board, plus internal admin views.
May 11

Billing threshold edge case

  • Fixed a bug with workspace billing thresholds set to zero.
May 5

Accounting and settings

  • Accounting page: better tables, better layout, and a model audit log.
  • Fixed: deleted cards sometimes reappeared when you have the board open in multiple windows. They stay deleted now.
  • Settings and folder interactions polished; a shared-import bug fixed.

April 2026

Apr 27

A major rework nobody can see

  • Strict types, a security pass, and a lighter frontend. The best kind of entry: nothing visible changed.
  • Zooming and streaming are faster.
  • Code blocks got a scrollable header; board titles generate correctly again.
  • In the app, canvases are now called boards.
Apr 20

Light mode

  • The app goes light. No more darkness.
Apr 17

Billing

  • Top up by card via Stripe, auto-recharge, invoices, and manual adjustments (this resulted in two days of hardening wokr).
  • One migration shipped, was reverted, and shipped again. SQL fun.
Apr 14

Strict typing, everywhere

  • All shared packages moved to strict TypeScript, one by one. Massive rework, but necessary for future Roman.
Apr 9

Cost and tokens on every card, UX, tests

  • AI cards show their token count and cost.
  • Zoom, home, and reset buttons; the minimap hides in chat view; reasoning pulses while the model thinks.
  • First version of end-to-end tests.

March 2026

Mar 26

Search with citations, PDF support

  • Answers can search and cite their sources.
  • PDFs upload and parse like any other file.
  • Security updates
Mar 24

Token counter, better folders

  • Live token counter in the action bar.
  • Upload directly into folders.
  • More models, better file parsing.
Mar 21

File manager, public demo, metrics, security

  • Files became first-class citizens on the board: presigned uploads, image previews, bulk add, plain-text injection into context.
  • The public demo page — the canvas without an account.
  • Usage metrics, cost reporting, and a proper accounting ledger.
  • Bot protection via Turnstile.
  • Fixed CORS. Repeatedly.
Mar 17

System prompts, board names and previews

  • System prompts.
  • Boards auto-name themselves now.
  • Efficient SVG board previews.
Mar 15

Placement and physics

  • Card placement, dragging, snapping, and connections — the canvas starts feeling like a product.
  • Files attach to the cards that use them.
Mar 12

Reasoning & type safety

  • Reasoning models show their thinking.
  • Connection hardened; typing bugs fixed.
Mar 10

Accounts, files, and branches

  • Magic-link login and a guest mode.
  • File attachments (up to 10 MB for now).
  • First version of branch traversal.
Mar 9

Websockets!

  • Added streaming of AI responses and live updates between clients.

February 2026

Feb 22

Chat mode, mobile layout, minimap

  • Chat mode: a thread as a plain conversation. (Thanks, Gerd!)
  • Improved mobile layout, with a new mobile action bar.
  • Added a minimap
Feb 21

v1

  • The very very first working version of the app, with a single model and no accounts.

That’s the whole log, from v1 to this week. New entries land as they ship. You can also skip the reading and just look at the current state.

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